We give you the two most quintessential effects that yield unruly amounts of power and influence to an instrumentalist: reverb and distortion. They have been harnessed and woven together for an eternity of ethereal power with The Melee: Wall of Noise. The Melee unapologetically uses a joystick to meld reverb and distortion into one massive blaze of sound. With the flip of the order switch, run the distortion into the reverb or reverb into distortion; signal chain is your call now. For the explorer, the Melee can run one of three different reverb programs Ambient, Octave, and Reverse.
In a less is more approach, we’ve intentionally decided on controls that are fun to use and will inspire a wealth of creative output. Use the joystick to control the amount of distortion by moving it up and down. Moving the joystick left and right will adjust your reverb mix. The tone and decay toggles have low, medium, and high settings. Modulation can be added to the wet signal by holding down the bypass switch and moving the decay toggle. The left position is no modulation, the middle is a slight modulation, and the right is a high modulation.
ALGORITHMS
The Melee is equipped with three different reverb programs, which can be changed by simultaneously pressing the bypass and sustain stomp switches. Experiment with the order toggle switch to hear how differently these all react in front and after the distortion!
MOMENTARY
Press and hold the sustain switch to ramp up the reverb trails. Release and the trails will ramp back down to where the decay switch is currently set. The sustain switch can also latch in all three programs. Press and release the Sustain switch to capture and sustain the current reverb decay for long pad-like sounds in your wet mix. Press again to release the latch, and the reverb trail will taper off based on the position of the decay knob.
SPECS